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- on mouseUp
- global gqznonf, gqzlist
- set the visible of sprite 30 to 0
- set the visible of sprite 31 to 0
- set the visible of sprite 32 to 0
- set the visible of sprite 33 to 0
- set the visible of sprite 44 to 0
- updateStage()
- set gqznonf to the frame
- if getaProp(gqzlist, #drswr2) = 0 then
- puppetSound(3, "ItemB")
- puppetTransition(10, 2, 5, 1)
- go("K-item")
- else
- puppetSound(3, "ItemB")
- puppetTransition(10, 2, 5, 1)
- go("item")
- end if
- end
-